Online computation and competitive analysis
Online computation and competitive analysis
A guessing game and randomized online algorithms
STOC '00 Proceedings of the thirty-second annual ACM symposium on Theory of computing
Serving Requests with On-line Routing
SWAT '94 Proceedings of the 4th Scandinavian Workshop on Algorithm Theory
News from the online traveling repairman
Theoretical Computer Science - Mathematical foundations of computer science
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We study extensions of the on-line travelling salesman problem. Our results are: The optimal competitive ratio 2 for arbitrary metric spaces also holds in the case of nonzero handling times. The optimal competitive ratio 3/2 on the half-line cannot be improved by randomization, but there is a 4/3-competitive algorithm under the assumption that the server is notified when the last request has been released. This ratio is also optimal.