Communications of the ACM
Consistent group membership in ad hoc networks
ICSE '01 Proceedings of the 23rd International Conference on Software Engineering
The JEDI Event-Based Infrastructure and Its Application to the Development of the OPSS WFMS
IEEE Transactions on Software Engineering
Mobile Computing: Technologies for a Disconnected Society
IEEE Internet Computing
STEAM: Event-Based Middleware for Wireless Ad Hoc Network
ICDCSW '02 Proceedings of the 22nd International Conference on Distributed Computing Systems
Filtering and Scalability in the ECO Distributed Event Model
PDSE '00 Proceedings of the International Symposium on Software Engineering for Parallel and Distributed Systems
GeoTORA: a protocol for geocasting in mobile ad hoc networks
ICNP '00 Proceedings of the 2000 International Conference on Network Protocols
Building reflective mobile middleware framework on top of the OSGi platform
ICSR'06 Proceedings of the 9th international conference on Reuse of Off-the-Shelf Components
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The widespread deployment and use of wireless data communications causes the need for middleware to interconnect the components that comprise a mobile application. Middleware for mobile computing must deal with the increased complexity that comes with a dynamically changing population of application components and the resulting dynamic reconfiguration of the connections between these components. This paper presents an overview of two communication paradigms that are well suited as the basis for middleware for mobile computing, namely the event-based communication model and proximity-based group communication.