Genetic programming (videotape): the movie
Genetic programming (videotape): the movie
Evolving visually guided robots
Proceedings of the second international conference on From animals to animats 2 : simulation of adaptive behavior: simulation of adaptive behavior
Protean behavior in dynamic games: arguments for the co-evolution of pursuit-evasion tactics
SAB94 Proceedings of the third international conference on Simulation of adaptive behavior : from animals to animats 3: from animals to animats 3
Incremental evolution of complex general behavior
Adaptive Behavior - Special issue on environment structure and behavior
Proceedings of the sixth international conference on Artificial life
ALIFE Proceedings of the sixth international conference on Artificial life
Effect of environmental structure on evolutionary adaptation
ALIFE Proceedings of the sixth international conference on Artificial life
ALIFE Proceedings of the sixth international conference on Artificial life
Co-evolving pursuit-evasion strategies in open and confined regions (poster)
ALIFE Proceedings of the sixth international conference on Artificial life
Coevolving communicative behavior in a linear pursuer-evadergame
Proceedings of the fifth international conference on simulation of adaptive behavior on From animals to animats 5
Competitive co-evolutionary robotics: from theory to practice
Proceedings of the fifth international conference on simulation of adaptive behavior on From animals to animats 5
Tracking the Red Queen: Measurements of Adaptive Progress in Co-Evolutionary Simulations
Proceedings of the Third European Conference on Advances in Artificial Life
Information-Theoretic Analysis of a Mobile Agent's Learning in a Discrete State Space
PPSN V Proceedings of the 5th International Conference on Parallel Problem Solving from Nature
A Mathematical Theory of Communication
A Mathematical Theory of Communication
Automatic Symbolic Modelling of Co-evolutionarily Learned Robot Skills
IWANN '01 Proceedings of the 6th International Work-Conference on Artificial and Natural Neural Networks: Connectionist Models of Neurons, Learning Processes and Artificial Intelligence-Part I
N-learning: a reinforcement learning paradigm for multiagent systems
AI'05 Proceedings of the 18th Australian Joint conference on Advances in Artificial Intelligence
Knowledge-Based Exploration for Reinforcement Learning in Self-Organizing Neural Networks
WI-IAT '12 Proceedings of the The 2012 IEEE/WIC/ACM International Joint Conferences on Web Intelligence and Intelligent Agent Technology - Volume 02
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Isaacs' treatise on differential games was a break-through for the analysis of the pursuit-and-evasion (PE) domain within the context of strategies representable by differential equations. Current experimental work in Artificial Life steps outside of the formalism of differential games, but the formalism it steps into is yet to be identified. We introduce a formulation of PE that allows a formalism to be developed. Our game minimizes kinematic factors and instead emphasizes the informational aspect of the domain. We use information-theoretic tools to describe agent behavior and implement a pursuit strategy based on statistical decision making; evaders evolved against this pursuit strategy exhibit a wide range of sophisticated behavior that can be quantitatively described. Agent performance is related to these quantifiables.