An investigation of the utility of flowcharts during computer program debugging
International Journal of Man-Machine Studies
Data structures & program design
Data structures & program design
Data structured program design
Data structured program design
Data-structures students may prefer to learn algorithms using graphical methods
SIGCSE '87 Proceedings of the eighteenth SIGCSE technical symposium on Computer science education
Cognitive processes in programming (panel session)
SIGCSE '85 Proceedings of the sixteenth SIGCSE technical symposium on Computer science education
Control flow and data structure documentation: two experiments
Communications of the ACM
Experimental investigations of the utility of detailed flowcharts in programming
Communications of the ACM
Structured Systems Development
Structured Systems Development
Logical Construction of Systems
Logical Construction of Systems
The effects of symbology and spatial arrangement on the comprehension of software specifications
ICSE '81 Proceedings of the 5th international conference on Software engineering
Flowchart techniques for structured programming
ACM SIGPLAN Notices
ICONIC programming in BACCII vs. textual programming: which is a better learning environment?
SIGCSE '94 Proceedings of the twenty-fifth SIGCSE symposium on Computer science education
Designing and explaining programs with a literate pseudocode
Journal on Educational Resources in Computing (JERIC)
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This research investigates the preference for a graphical method (structured flowcharts) or for a verbal method (pseudocode) when learning short, relatively complex algorithms. The research summarizes the data from 6 replications using 193 students of data structures and 16 data structures classes. A preference for flowcharts was hypothesized under eight conditions. All eight conditions produced large differences which were statistically significant, p