Hands: a pattern theoretic study of biological shapes
Hands: a pattern theoretic study of biological shapes
Neural Computation
Multi Viewpoint Stereo from Uncalibrated Video Sequences
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume I - Volume I
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Interactive Construction of 3D Models from Panoramic Mosaics
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
A Layered Approach to Stereo Reconstruction
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
An Integrated Bayesian Approach to Layer Extraction from Image Sequences
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
PhotoBuilder -- 3D Models of Architectural Scenes from Uncalibrated Images
ICMCS '99 Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2
Motion estimation using a complex-valued wavelet transform
IEEE Transactions on Signal Processing
A Layered Motion Representation with Occlusion and Compact Spatial Support
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
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This paper describes an automatic 3D surface modelling system that extracts dense 3D surfaces from uncalibrated video sequences. In order to extract this 3D model the scene is represented as a collection of layers and a new method for layer extraction is described. The new segmentation method differs from previous methods in that it uses a specific prior model for layer shape. A probabilistic hierarchical model of layer shape is constructed, which assigns a density function to the shape and spatial relationships between layers. This allows accurate and efficient algorithms to be used when finding the best segmentation. Here this framework is applied to architectural scenes, in which layers commonly correspond to windows or doors and hence belong to a tightly constrained family of shapes.