Improving the Accuracy of Skeleton-Based Vectorization

  • Authors:
  • Xavier Hilaire;Karl Tombre

  • Affiliations:
  • -;-

  • Venue:
  • GREC '01 Selected Papers from the Fourth International Workshop on Graphics Recognition Algorithms and Applications
  • Year:
  • 2001

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Abstract

In this paper, we present a method for correcting a skeleton-based vectorization. The method robustlys egments the skeleton of an image into basic features, and uses these features to reconstruct analytically all the junctions. It corrects some of the topological errors usually brought byp olygonal approximation method, and improves the precision of the junction points detection.We first give some reminders on vectorization and explain what a good vectorization is supposed to be. We also explain the advantages and drawbacks of using skeletons. We then explain in detail our correction method, and show results on cases known to be problematic.