Long-term movie popularity models in video-on-demand systems: or the life of an on-demand movie
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
Performance Analysis of a Pull-Based Parallel Video Server
IEEE Transactions on Parallel and Distributed Systems
Data striping and reliability aspects in distributed video servers
Cluster Computing
Efficient Data Layout, Scheduling and Playout Control in MARS
NOSSDAV '95 Proceedings of the 5th International Workshop on Network and Operating System Support for Digital Audio and Video
The server array: a scalable video server architecture
Proceedings of the 2nd International Workshop on Architecture and Protocols for High Performance Networks: High-Speed Networking for Multimedia Applications
Load management in distributed video servers
ICDCS '97 Proceedings of the 17th International Conference on Distributed Computing Systems (ICDCS '97)
Medusa: a novel stream-scheduling scheme for parallel video servers
EURASIP Journal on Applied Signal Processing
Symmetrical declustering: a load balancing and fault tolerant strategy for clustered video servers
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartI
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Parallel video servers divide video objects into small segments and store them across multiple server nodes. This avoids the load imbalance problem caused by video popularity. However, due to users' various viewing time, the access numbers of movie segments are quite different, and some segments are more popular than others. This instance is called the intra-movie skewness, which probably leads to load imbalance among server nodes in parallel video servers.In this paper we analyze and model the intra-movie skewness. According to the characteristic of intra-movie skewness, we propose a novel data placement strategy, called Symmetrical Pair Scheme (SPS). It is proved that SPS prevents the impact of intra-movie skewness and has perfect load balancing performance than traditional round robin data placement, especially in a large-scale parallel video server.