PCODE: an efficient and reliable collective communication protocol for unreliable broadcast domain

  • Authors:
  • Jehoshua Bruck;Danny Dolev;Ching-Tien Ho;Rimon Orni;H. Raymond Strong

  • Affiliations:
  • -;-;-;-;-

  • Venue:
  • IPPS '95 Proceedings of the 9th International Symposium on Parallel Processing
  • Year:
  • 1995

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Abstract

Existing programming environments for clusters are typically built on top of a point-to-point communication layer (send and receive) over local area networks (LANs) and, as a result, suffer from poor performance in the collective communication part. For example, a broadcast that is implemented using a TCP/IP protocol (which is a point-to-point protocol) over a LAN is obviously an efficient as it is not utilizing the fact that the LAN is a broadcast medium. We have observed that the main difference between a distributed computing paradigm and a message passing parallel computing paradigm is that, in a distributed environment the activity of every processor is independent while in a parallel environment the collection of the user-communication layers in the processors can be modeled as a single global program. We have formalized the requirements by defining the notion of a correct global program. This notion provides a precise specification, of the interface between the transport layer and the user-communication. Layer. We have developed PCODE, a new communication protocol that is driven by a global program, and proved its correctness. We have implemented the PCODE protocol on a collection of IBM RS/6000 workstations and on a collection of Silicon Graphics Indigo workstations, both communicating via UDP broadcast. The experimental results we obtained indicate that the performance advantage of PCODE over the current point-to-point approach (TCP) can be as high as an order of magnitude on a cluster of 16 workstations.