Growing artificial societies: social science from the bottom up
Growing artificial societies: social science from the bottom up
Simulating society: a Mathematica toolkit for modeling socioeconomic behavior
Simulating society: a Mathematica toolkit for modeling socioeconomic behavior
Hi-index | 0.00 |
Recently, there has been growing interest in the interactions among persons. It is needed to consider how a man behaves in the society where the number of people with whom he has to interact is varying. In this paper, we model the society with agents who play iterated prisoner's dilemma game and show that an appropriate interaction size is needed to emerge cooperative behaviors through computer simulations.