3-D Moment Forms: Their Construction and Application to Object Identification and Positioning
IEEE Transactions on Pattern Analysis and Machine Intelligence
Pascal triangle transform approach to the calculation of 3D moments
CVGIP: Graphical Models and Image Processing
Graphical Models and Image Processing
Journal of Mathematical Imaging and Vision
Refined moment calculation using image block representation
IEEE Transactions on Image Processing
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The method here proposed is based on the idea that the object of interest is first decomposed in a set of cubes under d8. This decomposition is known to form a partition. The required moments are computed as a sum of the moments of the partition. The moments of each cube can be computed in terms of a set of very simple expressions using the center of the cube and its radio. The method provides integral accuracy by applying the exact definition of moments over each cube of the partition. One interesting feature of our proposal is that once the partition is obtained, moment computation is faster than with earlier methods.