Meta-data Objects as the Basis for System Evolution

  • Authors:
  • Florida Estrella;Zsolt Kovacs;Jean-Marie Le Goff;Richard McClatchey;Norbert Toth

  • Affiliations:
  • -;-;-;-;-

  • Venue:
  • WAIM '01 Proceedings of the Second International Conference on Advances in Web-Age Information Management
  • Year:
  • 2001

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Abstract

One of the main factors driving object-oriented software development in the Web-age is the need for systems to evolve as user requirements change. A crucial factor in the creation of adaptable systems dealing with changing requirements is the suitability of the underlying technology in allowing the evolution of the system. A reflective system utilizes an open architecture where implicit system aspects are reified to become explicit first-class (metadata) objects. These implicit system aspects are often fundamental structures which are inaccessible and immutable, and their reification as meta-data objects can serve as the basis for changes and extensions to the system, making it self-describing. To address the evolvability issue, this paper proposes a reflective architecture based on two orthogonal abstractions - model abstraction and information abstraction. In this architecture the modeling abstractions allow for the separation of the description meta-data from the system aspects they represent so that they can be managed and versioned independently, asynchronously and explicitly. A practical example of this philosophy, the CRISTAL project, is used to demonstrate the use of meta-data objects to handle system evolution.