Design reuse and frameworks in the smalltalk-80 system
Software reusability
Implementing faceted classification for software reuse
Communications of the ACM - Special issue on software engineering
Documenting frameworks using patterns
OOPSLA '92 conference proceedings on Object-oriented programming systems, languages, and applications
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Framing software reuse: lessons from the real world
Framing software reuse: lessons from the real world
Pattern-oriented software architecture: a system of patterns
Pattern-oriented software architecture: a system of patterns
Software architecture in practice
Software architecture in practice
Software product-line engineering: a family-based software development process
Software product-line engineering: a family-based software development process
Design and use of software architectures: adopting and evolving a product-line approach
Design and use of software architectures: adopting and evolving a product-line approach
Generative programming: methods, tools, and applications
Generative programming: methods, tools, and applications
Featured-based approach to object-oriented engineering of applications for reuse
Software—Practice & Experience
Proceedings of the first conference on Software product lines : experience and research directions: experience and research directions
Scoping software product lines: an analysis of an emerging technology
Proceedings of the first conference on Software product lines : experience and research directions: experience and research directions
Software product lines: practices and patterns
Software product lines: practices and patterns
FORM: A feature-oriented reuse method with domain-specific reference architectures
Annals of Software Engineering
Commonality and Variability in Software Engineering
IEEE Software
Implementation Issues in Product Line Scoping
ICSR-6 Proceedings of the 6th International Conerence on Software Reuse: Advances in Software Reusability
Feature-Oriented Project Line Engineering
IEEE Software
Experience report on software product line evolution due to market reposition
Proceedings of the 2004 workshop on Quantitative techniques for software agile process
Managing the business of software product line: An empirical investigation of key business factors
Information and Software Technology
Feature-oriented nonfunctional requirement analysis for software product line
Journal of Computer Science and Technology
Proceedings of the 13th International Software Product Line Conference
Structuring the modeling space and supporting evolution in software product line engineering
Journal of Systems and Software
A business maturity model of software product line engineering
Information Systems Frontiers
Proceedings of the 16th International Software Product Line Conference - Volume 1
Separation of concerns in feature diagram languages: A systematic survey
ACM Computing Surveys (CSUR)
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The product line engineering paradigm has emerged recently to address the need to minimize the development cost and the time to market in this highly competitive global market. Product line development consists of product line asset development and product development using the assets. Product line requirements are essential inputs to product line asset development. These inputs, although critical, are not sufficient to develop product line assets. A marketing and product plan, which includes plans on what features are to be packaged in products, how these features will be delivered to customers (e.g., feature binding time), and how the products will evolve in the future, also drives product line asset development; thus this paper explores design issues from the marketing perspective and presents key design drivers that are tightly coupled with the marketing strategy. An elevator control software example is used to illustrate how product line asset development is related to marketing and product plans.