Visibility-based pursuit-evasion in a polygonal room with a door
SCG '99 Proceedings of the fifteenth annual symposium on Computational geometry
An algorithm for searching a polygonal region with a flashlight
Proceedings of the sixteenth annual symposium on Computational geometry
Sweeping simple polygons with a chain of guards
SODA '00 Proceedings of the eleventh annual ACM-SIAM symposium on Discrete algorithms
ACM Transactions on Graphics (TOG)
A framework for pursuit evasion games in Rn
Information Processing Letters
Surveillance Strategies for a Pursuer with Finite Sensor Range
International Journal of Robotics Research
Markovian search games in heterogeneous spaces
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
A framework for pursuit evasion games in Rn
Information Processing Letters
Lion and man game in the presence of a circular obstacle
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Tracking an omnidirectional evader with a differential drive robot
Autonomous Robots
Environment characterization for non-recontaminating frontier-based robotic exploration
PRIMA'11 Proceedings of the 14th international conference on Agents in Principle, Agents in Practice
A graph search algorithm for indoor pursuit/evasion
Mathematical and Computer Modelling: An International Journal
Efficient algorithms for pursuing moving evaders in terrains
Proceedings of the 20th International Conference on Advances in Geographic Information Systems
Journal of Intelligent and Robotic Systems
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