Disembodied conduct: communication through video in a multi-media office environment
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Realizing a video environment: EuroPARC's RAVE system
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ClearBoard: a seamless medium for shared drawing and conversation with eye contact
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Learning from Notes: organizational issues in groupware implementation
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Video as a technology for informal communication
Communications of the ACM
Piazza: a desktop environment supporting impromptu and planned interactions
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Groupware in the wild: lessons learned from a year of virtual collocation
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Design rationale: concepts, techniques, and use
Design rationale: concepts, techniques, and use
HICSS '96 Proceedings of the 29th Hawaii International Conference on System Sciences Volume 3: Collaboration Systems and Technology
Small group design meetings: an analysis of collaboration
Human-Computer Interaction
Effects of display position and control space orientation on user preference and performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Blended interaction spaces for distributed team collaboration
ACM Transactions on Computer-Human Interaction (TOCHI)
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To inform the design of groupware technologies such as those for cooperative buildings, we investigated the work habits of teams that collaborate in dedicated project rooms. We conducted field work that included interviews of teams in 9 U.S. companies who had dedicated project rooms and a 6 week observation of one site. In our study, team members using dedicated project rooms reported clear advantages: increased learning, motivation, and coordination. Our findings suggest that cooperative buildings need to support important features of collocated teamwork such as flexible shared visual displays and awareness of team members' activities.