Portholes: supporting awareness in a distributed work group
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Montage: providing teleproximity for distributed groups
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
OfficeWalker: a virtual visiting system based on proxemics
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces
CoBuild '98 Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
IEICE - Transactions on Information and Systems
Developing a user recommendation engine on twitter using estimated latent topics
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
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We propose a new concept, raison d'etre objects, and a new ware, cyber-hearth, that affords snugness in face-to-face communication in a shared informal place such as a refreshing room or lounge. We carried out observation experiments on the behavior of individuals in such a place and found interesting tendencies: most people behave unconsciously to pay attention to physical objects by watching or handling as excuses for entering or staying there. This might be because participants are unusually close each other in terms of proxemics. We developed a prototype cyber-hearth IRORI that incorporated raison d'etre objects with a facility for enhancing conversations, employing a metaphor 'hearth' ('irori' in Japanese) as a total design principle since 'irori' is well recognized as a snug, traditional informal place in Japan. We preliminarily evaluated IRORI by conducting a user experiment. The results of the experiment suggested that IRORI attained snugness and therefore were effective for catalyzing face-to-face informal communication.