The role of frame-based representation in reasoning
Communications of the ACM
Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
Object-oriented programming with flavors
OOPLSA '86 Conference proceedings on Object-oriented programming systems, languages and applications
Using prototypical objects to implement shared behavior in object-oriented systems
OOPLSA '86 Conference proceedings on Object-oriented programming systems, languages and applications
OOPLSA '86 Conference proceedings on Object-oriented programming systems, languages and applications
An overview of actor languages
OOPWORK '86 Proceedings of the 1986 SIGPLAN workshop on Object-oriented programming
Classes versus prototypes in object-oriented languages
ACM '86 Proceedings of 1986 ACM Fall joint computer conference
The Programming Language Aspects of ThingLab, a Constraint-Oriented Simulation Laboratory
ACM Transactions on Programming Languages and Systems (TOPLAS)
Thinglab--a constraint-oriented simulation laboratory.
Thinglab--a constraint-oriented simulation laboratory.
Recovering binary class relationships: putting icing on the UML cake
OOPSLA '04 Proceedings of the 19th annual ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
The cognitive consequences of object-oriented design
Human-Computer Interaction
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