Software process modelling and technology
Software process modelling and technology
Cooperating evolving components: a rigorous approach to evolving large software systems
Proceedings of the 18th international conference on Software engineering
A compliant persistent architecture
Software—Practice & Experience - Persistent object systems
Towards Requirements for Enactment Mechanisms
EWSPT '94 Proceedings of the Third European Workshop on Software Process Technology
A Reflexive Formal Software Process Model
EWSPT '95 Proceedings of the 4th European Workshop on Software Process Technology
Instances and Connectors: Issues for a Second Generation Process Language
EWSPT '98 Proceedings of the 6th European Workshop on Software Process Technology
Software Process: Principles, Methodology, Technology
A Support Framework for Dynamic Organizations
EWSPT '00 Proceedings of the 7th European Workshop on Software Process Technology
Hyper-Code Revisited: Unifying Program Source, Executable, and Data
POS-9 Revised Papers from the 9th International Workshop on Persistent Object Systems
Proceedings of the 8th International Workshop on Persistent Object Systems (POS8) and Proceedings of the 3rd International Workshop on Persistence and Java (PJW3): Advances in Persistent Object Systems
An Analysis of Process Languages
An Analysis of Process Languages
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Process systems aim to support many people involved in many processes over a long period of time. They provide facilities for storing and manipulating processes in both the representation and enactment domains. This paper argues that process systems should support ongoing transformations between these domains, at any level of granularity. The notion of creating an enactment model instance from a representation is merely one special case transformation. The case for thinking in terms of model instances is weak, especially when process evolution is considered. This argument is supported by our experience of the ProcessWeb process system facilities for developing and evolving process models. We introduce the idea of hyper-code, which supports very general transformations between representation and enactment domains, to offer the prospect of further improvements in this area.