Multimedia Systems
Supporting Service Level Agreements on IP Networks
Supporting Service Level Agreements on IP Networks
IEEE MultiMedia
Middleware Support for Media Streaming Establishment Driven by User-Oriented QoS Requirements
IDMS '00 Proceedings of the 7th International Workshop on Interactive Distributed Multimedia Systems and Telecommunication Services
Quartz: A QoS Architecture for Open Systems
ICDCS '00 Proceedings of the The 20th International Conference on Distributed Computing Systems ( ICDCS 2000)
Multimedia Service Configuration and Reservation in Heterogeneous Environments
ICDCS '00 Proceedings of the The 20th International Conference on Distributed Computing Systems ( ICDCS 2000)
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A lot of attention has been given to network quality of service and efforts to make layers on top of the network also QoS-aware increase noticeably. This paper explores QoS-aware service provisioning at a level close to end-user's perception. It shows how end-user oriented QoS requirements have been elaborated in a high level design onto QoS support of a distributed service platform and how realized QoS can be monitored. A GameHall has been used as the application context for which validation of the explored and applied concepts and models for QoS specification and monitoring have been exercised.