Mascot 3: an informal introductory tutorial
Software Engineering Journal - Special issue on Mascot 3
Software Engineering Journal - Special issue on Mascot 3
Performance issues of real-time systems design
Tutorial papers of the 7th international conference on modelling techniques and tools for computer performance evaluation on Performance and reliability evaluation
Performance Engineering of Software Systems
Performance Engineering of Software Systems
Approximate Performance Models of Real-Time Software Systems
MASCOTS '95 Proceedings of the 3rd International Workshop on Modeling, Analysis, and Simulation of Computer and Telecommunication Systems
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Design of real-time systems needs to take into account their performance behaviour before their implementation. This goal can be attained by means of queueing network modelling. To process this kind of models normally simulation is used with its inherent costs of debugging and running times. This paper presents the analysis and comparison of analytic (simple queues, decomposition aggregation) and simulation performance models of some basic software elements used in the construction of real-time systems.