The mythical man-month (anniversary ed.)
The mythical man-month (anniversary ed.)
Software Engineering: A Practitioner's Approach
Software Engineering: A Practitioner's Approach
A Multi-threaded Approach to Simulated Soccer Agents for the RoboCup Competition
RoboCup-99: Robot Soccer World Cup III
Flexible Synchronisation within RoboCup Environment: A Comparative Analysis
RoboCup 2000: Robot Soccer World Cup IV
Layered Disclosure: Revealing Agents' Internals
ATAL '00 Proceedings of the 7th International Workshop on Intelligent Agents VII. Agent Theories Architectures and Languages
Layered learning in multiagent systems
Layered learning in multiagent systems
An overview of RoboCup-2002 Fukuoka/Busan
AI Magazine
Strategy specification for teamwork in robot soccer
PCAR '06 Proceedings of the 2006 international symposium on Practical cognitive agents and robots
Future Play '07 Proceedings of the 2007 conference on Future Play
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This paper describes the main features of the UvA Trilearn 2001 soccer simulation team. UvA Trilearn 2001 is a new team that participated for the first time in 2001. It has been built from scratch and does not contain any code copied from other RoboCup teams. Topics that will be discussed include our architecture, world model and synchronisation method. On a higher level we will talk about an optimal scoring policy and about our fast-play strategy which makes use of heterogeneous players. UvA Trilearn 2001 finished 5th in the German Open 2001 and reached 4th place at the RoboCup 2001 World Cup.