Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
A theoretical basis for diffrequency stereo
Computer Vision, Graphics, and Image Processing
Using disparity functional for stereo correspondence and surface reconstruction
Computer Vision, Graphics, and Image Processing
Structural Stereopsis for 3-D Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
ACM Computing Surveys (CSUR)
Pattern Classification (2nd Edition)
Pattern Classification (2nd Edition)
Stereo by Incremental Matching of Contours
IEEE Transactions on Pattern Analysis and Machine Intelligence
Performance Evaluation of Scene Registration and Stereo Matching for Artographic Feature Extraction
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Using Models to Improve Stereo Reconstruction
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Matching Two Perspective Views
IEEE Transactions on Pattern Analysis and Machine Intelligence
3-D Surface Description from Binocular Stereo
IEEE Transactions on Pattern Analysis and Machine Intelligence
Matching Point Features with Ordered Geometric, Rigidity, and Disparity Constraints
IEEE Transactions on Pattern Analysis and Machine Intelligence
Full Volumetric Descriptions From Three Intensity Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Unconstrained Automatic Image Matching Using Multiresolutional Critical-Point Filters
IEEE Transactions on Pattern Analysis and Machine Intelligence
Stereo Matching with Nonlinear Diffusion
International Journal of Computer Vision
Intensity- and Gradient-Based Stereo Matching Using Hierarchical Gaussian Basis Functions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Building 3-D Human Face Models from Two Photographs
Journal of VLSI Signal Processing Systems - Special issue on multimedia signal processing
Hopfield Neural Network Based Stereo Matching Algorithm
Journal of Mathematical Imaging and Vision
Inference of Segmented Overlapping Surfaces from Binocular Stereo
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
Genetic-Based Stereo Algorithm and Disparity Map Evaluation
International Journal of Computer Vision
Fast Stereo Matching Using Rectangular Subregioning and 3D Maximum-Surface Techniques
International Journal of Computer Vision
Novel View Synthesis by Cascading Trilinear Tensors
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multi-Primitive Hierarchical (MPH) Stereo Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Fast Surface Interpolation using Multiresolution Wavelet Transform
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Stereo Matching Algorithm with an Adaptive Window: Theory and Experiment
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Game-Theoretic Approach to Integration of Modules
IEEE Transactions on Pattern Analysis and Machine Intelligence
Stereo Matching in the Presence of Narrow Occluding Objects Using Dynamic Disparity Search
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Constraint Learning Feedback Dynamic Model for Stereopsis
IEEE Transactions on Pattern Analysis and Machine Intelligence
A new image rectification algorithm
Pattern Recognition Letters
An Area-Based Stereo Matching Using Adaptive Search Range and Window Size
ICCS '01 Proceedings of the International Conference on Computational Science-Part II
SCALE-SPACE '99 Proceedings of the Second International Conference on Scale-Space Theories in Computer Vision
Inferring Segmented Surface Description from Stereo Data
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Advances in Computational Stereo
IEEE Transactions on Pattern Analysis and Machine Intelligence
Stereo Using Monocular Cues within the Tensor Voting Framework
IEEE Transactions on Pattern Analysis and Machine Intelligence
Accurate and Scalable Surface Representation and Reconstruction from Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Using structured light for efficient depth edge detection
Image and Vision Computing
Visual surface segmentation from stereo
Image and Vision Computing
A robust approach for automatic detection and segmentation of cracks in underground pipeline images
Image and Vision Computing
A fast and robust feature-based 3D algorithm using compressed image correlation
Pattern Recognition Letters
Efficiently capturing object contours for non-photorealistic rendering
SCIA'07 Proceedings of the 15th Scandinavian conference on Image analysis
Fuzzy morphology for edge detection and segmentation
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
View synthesis using stereo vision
View synthesis using stereo vision
High-accuracy stereo depth maps using structured light
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Teaching a humanoid robot to draw `Shapes'
Autonomous Robots
Differential geometric consistency extends stereo to curved surfaces
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part III
Stereo for slanted surfaces: first order disparities and normal consistency
EMMCVPR'05 Proceedings of the 5th international conference on Energy Minimization Methods in Computer Vision and Pattern Recognition
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An approach is described that integrates the processes of feature matching, contour detection, and surface interpolation to determine the three-dimensional distance, or depth, of objects from a stereo pair of images. Integration is necessary to ensure that the detected surfaces are smooth. Surface interpolation takes into account detected occluding and ridge contours in the scene; interpolation is performed within regions enclosed by these contours. Planar and quadratic patches are used as local models of the surface. Occluded regions in the image are identified, and are not used for matching and interpolation. A coarse-to-fine algorithm is presented that generates a multiresolution hierarchy of surface maps, one at each level of resolution. Experimental results are given for a variety of stereo images.