The CODE 2.0 graphical parallel programming language
ICS '92 Proceedings of the 6th international conference on Supercomputing
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
PVM: Parallel virtual machine: a users' guide and tutorial for networked parallel computing
PVM: Parallel virtual machine: a users' guide and tutorial for networked parallel computing
Trapper: Eliminating Performance Bottlenecks in a Parallel Embedded Application
IEEE Parallel & Distributed Technology: Systems & Technology
IEEE Transactions on Parallel and Distributed Systems
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Message-passing is often used to implement parallel programs to run on workstation clusters. However, writing message-passing programs is a difficult and error prone task. In this paper we describe a graphical interface called PVMbuilder to support the construction of PVM programs. We show the tool produces little overhead in comparison to the hand-written PVM program. PVMbuilder provides a higher level abstract view of the program and supports dynamic process creation along with automatic generation of PVM communication calls.