Using computer color effectively: an illustrated reference
Using computer color effectively: an illustrated reference
Graphic design for electronic documents and user interfaces
Graphic design for electronic documents and user interfaces
Illustrating computer documentation: the art of presenting information graphically on paper and online
Tree visualization with tree-maps: 2-d space-filling approach
ACM Transactions on Graphics (TOG)
Visual explanations: images and quantities, evidence and narrative
Visual explanations: images and quantities, evidence and narrative
Readings in information visualization: using vision to think
Readings in information visualization: using vision to think
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Excentric labeling: dynamic neighborhood labeling for data visualization
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Visualizing implicit queries for information management and retrieval
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Visualizing Data
Tutorial, Human Factors in Software Development
Tutorial, Human Factors in Software Development
Visual Cues: Practical Data Visualization
Visual Cues: Practical Data Visualization
Guest Editors' Introduction: Performance Evaluation Tools for Parallel and Distributed Systems
IEEE Parallel & Distributed Technology: Systems & Technology
Exploiting Visualization and Direct Manipulation to Make Parallel Tools More Communicative
PARA '98 Proceedings of the 4th International Workshop on Applied Parallel Computing, Large Scale Scientific and Industrial Problems
A performance tuning methodology with compiler support
Scientific Programming - Large-Scale Programming Tools and Environments
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After two decades of research in parallel tools for performance tuning, why are users still dissatisfied? This paper outlines the human factors issues that determine how performance tools are perceived by users. The information provides insight into why current performance visualizations are not as well received as they should be -- and what must be done in order to develop tools that are more closely aligned to user needs and preferences. Specific mechanisms are suggested for improving three aspects of performance visualizations: how the user explores the performance space, how the user compares different aspects of program behavior, and how the user navigates through complex source code.