Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Genetic programming: on the programming of computers by means of natural selection
Genetic programming: on the programming of computers by means of natural selection
The NURBS book
Evolutionary algorithms in theory and practice: evolution strategies, evolutionary programming, genetic algorithms
Advances in genetic programming
Evolutionary Design by Computers with CDrom
Evolutionary Design by Computers with CDrom
Evolution and Optimum Seeking: The Sixth Generation
Evolution and Optimum Seeking: The Sixth Generation
Multi-Objective Optimization Using Evolutionary Algorithms
Multi-Objective Optimization Using Evolutionary Algorithms
Evolutionary optimized mold temperature control strategies using a multi-polyline approach
EuroGP'03 Proceedings of the 6th European conference on Genetic programming
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The task of surface reconstruction is to find a mathematical representation of a surface which is given only by a set of discrete sampling points. The mathematical description in the computer allows to save or transfer the geometric data via internet, to manipulate (e.g. for aerodynamic or design specific reasons) or to optimize the machining of the work pieces. The reconstruction of the shape of an object is a difficult mathematical and computational problem. For this reason a GP/ES-hybrid algorithm has been used. Due to the high complexity of the problem and in order to speed up the reconstruction process, the algorithm has been enhanced to work as a multipopulation GP/ES that runs in parallel on a network of standard PCs.