Move Ordering Using Neural Networks

  • Authors:
  • Levente Kocsis;Jos W. H. M. Uiterwijk;H. Jaap van den Herik

  • Affiliations:
  • -;-;-

  • Venue:
  • Proceedings of the 14th International conference on Industrial and engineering applications of artificial intelligence and expert systems: engineering of intelligent systems
  • Year:
  • 2001

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Abstract

The efficiency of alpha-beta search algorithms heavily depends on the order in which the moves are examined. This paper focuses on using neural networks to estimate the likelihood of a move being the best in a certain position. The moves considered more likely to be the best are examined first. We selected Lines of Action as a testing ground. We investigated several schemes to encode the moves in a neural network. In the experiments, the best performance was obtained by using one output unit for each possible move of the game. The results indicate that our move-ordering approach can speed up the search with 20 to 50 percent compared with one of the best current alternatives, the history heuristic.