Theoretical Computer Science
Modeling concurrency with geometry
POPL '91 Proceedings of the 18th ACM SIGPLAN-SIGACT symposium on Principles of programming languages
Parallelism in sequential functional languages
FPCA '95 Proceedings of the seventh international conference on Functional programming languages and computer architecture
Polynomial-Time Algorithms for Prime Factorization and Discrete Logarithms on a Quantum Computer
SIAM Journal on Computing
Detecting Deadlocks in Concurrent Systems
CONCUR '98 Proceedings of the 9th International Conference on Concurrency Theory
Homology of Higher Dimensional Automata
CONCUR '92 Proceedings of the Third International Conference on Concurrency Theory
An introduction to event structures
Linear Time, Branching Time and Partial Order in Logics and Models for Concurrency, School/Workshop
Full Completeness of the Multiplicative Linear Logic of Chu Spaces
LICS '99 Proceedings of the 14th Annual IEEE Symposium on Logic in Computer Science
Geometry and concurrency: a user's guide
Mathematical Structures in Computer Science
Higher dimensional automata revisited
Mathematical Structures in Computer Science
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To the metaphors of software engineering and software physics can be added that of software geography. We examine the physical and economic aspects of the Software Glacier (once an innocent bubbling brook, now a vast frozen mass of applications imperceptibly shaping both the Hardware Shelf below and User City above), Quantum Planet (colonization of which could be fruitful if and when it becomes practical), and Concurrency Frontier (an inaccessible land with rich resources that we project will be exploited to profound economic effect during the next half-century).