Building 3D Models of Vehicles for Computer Vision

  • Authors:
  • Roberto Fraile;Stephen J. Maybank

  • Affiliations:
  • -;-

  • Venue:
  • VISUAL '99 Proceedings of the Third International Conference on Visual Information and Information Systems
  • Year:
  • 1999

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Abstract

We present a technique to build and manipulate three dimensional models of vehicles, to be used by a computer vision system. These tools will help find a suitable class of models for the vehicles and the trajectories, which are restricted to shape of cars (symmetry, regularity) and their trajectories (ground plane constraint), moving on a fixed scenario.Th e models consist of a variable number of facets in the three dimensional space, varying along time, each one with a corresponding objective (evaluation) function.