Multidimensional binary search trees used for associative searching
Communications of the ACM
Topological Dress Making as Fashion Media Modeling
MMM '98 Proceedings of the 1998 Conference on MultiMedia Modeling
Graphics with Shape Property Inheritance
PG '98 Proceedings of the 6th Pacific Conference on Computer Graphics and Applications
Octree-Related Data Structures and Algorithms
IEEE Computer Graphics and Applications
Display Techniques for Octree-Encoded Objects
IEEE Computer Graphics and Applications
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We present a new research direction named a graphics compiler for capturing and dynamic recovering of the shapes of 3-dimensional graphics targets. The graphics compiler is based on graphics parsing precedence rules. It interactively parses a 3-dimensional graphics shape data into a set of the basic geometrical and topological constructs of cellular spatial structures. It enables us to recover the target object shapes as seen from any viewpoints. An objectcentered motion capture method is developed, as opposed to a camera-centered motion capture method. After capturing a graphics target images dynamically, a set of captured image data is compiled interactively and then the complied objects are stored in a graphics database. A sequence of images of the target objects captured at different time instances makes it possible to produce a set of compiled shape information of the objects containing a complete 3-dimensional geometrical shape information that inherits topological properties. Thus, the captured shapes are turned into reusable components to build new graphics contents on demand by assembling them.