Requirements engineering as the reconciliation of social and technical issues
Requirements engineering
Requirements Engineering: A Perspective Through Theory-Building
ICRE '98 Proceedings of the 3rd International Conference on Requirements Engineering: Putting Requirements Engineering to Practice
Cognitive Technology: Tool or Instrument?
CT '01 Proceedings of the 4th International Conference on Cognitive Technology: Instruments of Mind
CT '97 Proceedings of the 2nd International Conference on Cognitive Technology (CT '97)
Realising software development as a lived experience
Proceedings of the ACM international symposium on New ideas, new paradigms, and reflections on programming and software
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We discuss the processes and forces informing artifact design and the subsequent drift in requirements and interests in the long-term growth of reified systems. We describe, following Latour, the strategies of technoscience in making artifacts into "facts" and consider their impact on human life and activity. Drawing from the history of word-processing systems in particular and interactive software systems in general, we illustrate the drift in requirements and context of use that create new needs (including possibly inappropriate ones). We draw attention to the dynamics creating such needs and raise questions regarding the appropriateness of technology-driven drift that shapes the interactive systems around us. The viewpoint is toward software design and evolution in the long-term and we promote the critical recircumscription of problem spaces in order to use technology to improve human life rather than to merely integrate and increase the functionality of existing technologies.