Using GASP for Collaborative Interaction within 3D Virtual Worlds

  • Authors:
  • Thierry Duval;David Margery

  • Affiliations:
  • -;-

  • Venue:
  • VW '00 Proceedings of the Second International Conference on Virtual Worlds
  • Year:
  • 2000

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Abstract

In this paper, we present GASP, a General Animation and Simulation Platform, whose purpose is to animate autonomous or user-driven agents, and we explain how it can be used for Collaborative Virtual Reality. First, we explain its architecture, based on the notion of simulation objects (or agents) associated with a calculation part (the behavior). Then we describe how it is possible to distribute efficiently our agents upon a network in order to share the amount of calculation between several computers. Finally, as the visualization of a simulation is also a simulation object, we show that our architecture allows us to distribute several visualizations upon a network to share a 3D interactive simulation between several users.