Graphics techniques in concurrent simulation

  • Authors:
  • V. Warren

  • Affiliations:
  • Hypercube Simulation Laboratory, Jet Propulsion Laboratory, Pasadena California

  • Venue:
  • C3P Proceedings of the third conference on Hypercube concurrent computers and applications: Architecture, software, computer systems, and general issues - Volume 1
  • Year:
  • 1988

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Abstract

This paper discusses work occurring in the hypercube simulation laboratory and visualization schemes for concurrent simulation. The principle contribution of this work is that of a cost effective technical approach to simulation visualization. This approach is being replicated and applied to contemporary large scale simulation problems of interest around the country.Since the hypercube graphics interface is a working prototype there is a mix of practice and experience along with novel approaches to contemporary graphics problems. A discussion of techniques which accelerated graphics development is included. Among these are issues of interpreted vs. compiled tools for simulation visualization and supercomputer-display interface methodology. A survey of other significant efforts in combining hypercubes and graphics is provided. Finally the issue of interactive simulation exploration via real time displays is discussed with an eye toward the future.