Smalltalk-80: the language and its implementation
Smalltalk-80: the language and its implementation
Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
Two bit/pixel full color encoding
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Internetworking with TCP/IP: principles, protocols, and architecture
Internetworking with TCP/IP: principles, protocols, and architecture
Color image quantization for frame buffer display
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Status report of the graphic standards planning committee
ACM SIGGRAPH Computer Graphics - Status report of the graphic standards planning committee
Interactive scientific visualization and parallel display techniques
Proceedings of the 1988 ACM/IEEE conference on Supercomputing
Visualization of equations in an interactive environment
VIS '91 Proceedings of the 2nd conference on Visualization '91
Run-time visualization of program data
VIS '91 Proceedings of the 2nd conference on Visualization '91
Massively parallel isosurface extraction
VIS '92 Proceedings of the 3rd conference on Visualization '92
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We describe a versatile, low cost, video movie making system for generating and displaying scientific graphics from remote supercomputers. The system makes video movies by single frame animation from the output of time dependent, numerical simulations typically done on supercomputers. The system uses extensive data compression to permit its use over wide area, as well as local area networks. The system demonstrates an easily used, elementary visualization capability for time dependent data in a heterogeneous, distributed computing environment.