The Trillium user interface design environment
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
RAPID: Prototyping control panel interfaces
OOPSLA '87 Conference proceedings on Object-oriented programming systems, languages and applications
Input/output linkage in a user interface management system
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
User-Interface Tools: Introduction and Survey
IEEE Software
Towards a comprehensive user interface management system
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Rapid prototyping of interactive information systems
Proceedings of the workshop on Rapid prototyping
Druid: a system for demonstrational rapid user interface development
UIST '90 Proceedings of the 3rd annual ACM SIGGRAPH symposium on User interface software and technology
A unidraw-based user interface builder
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Querying of Executable Software Specifications
IEEE Transactions on Software Engineering
Direct-manipulation user interface modeling with high-level Petri nets
CSC '91 Proceedings of the 19th annual conference on Computer Science
Hi-index | 4.10 |
An explanation is given of showing a computer what to do by directly manipulating objects, as opposed to giving it instructions using a programming language. The authors demonstrate how showing can take advantage of a standard user interface and the consistency of a user interface paradigm. They discuss prototyping in the Oregon Speedcode Universe, a programming system for writing programs without programming languages.