Discrete Ray-Casting

  • Authors:
  • Ivan Salam;Philippe Nehlig;Eric Andres

  • Affiliations:
  • -;-;-

  • Venue:
  • DCGI '99 Proceedings of the 8th International Conference on Discrete Geometry for Computer Imagery
  • Year:
  • 1999

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Abstract

In this paper, we present a new method of discrete Ray-- Casting, using parallel rays, having the property that each point of the - scene belongs to one and only one ray. This study is based on the theory - of arithmetic discrete geometry. The rays are modeled by Figueiredo-- Reveillès' discrete naive 3D lines that tile the space and that can be - incrementally generated.