Discrete Combinatorial Surfaces
Graphical Models and Image Processing
On the topology of an arithmetic plane.
Theoretical Computer Science
Euclidean Nets: An Automatic and Reversible Geometric Smoothing of Discrete 3D Object Boundaries
DGCI '00 Proceedings of the 9th International Conference on Discrete Geometry for Computer Imagery
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Precise knowledge of normal vectors to discrete objects is mandatory in rendering algorithms. This article introduces a new method for the calculation of normal vectors to a digital object. This technique relies on discrete geometry theories : the recognition of discrete straight lines and tangential lines in dimension 2. Results obtained with synthetic and real objects from medical imagery are presented and commented.