Some Weighted Distance Transforms in Four Dimensions

  • Authors:
  • Gunilla Borgefors

  • Affiliations:
  • -

  • Venue:
  • DGCI '00 Proceedings of the 9th International Conference on Discrete Geometry for Computer Imagery
  • Year:
  • 2000

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Abstract

In a digital distance transform, each picture element in the shape (background) has a value measuring the distance to the background (shape). In a weighted distance transform, the distance between two points is defined by path consisting of a number of steps between neighbouring picture elements, where each type of possible step is given a length-value, or a weight. In 4D, using 3×3×3×3 neighbourhoods, there are four different weights. In this paper, optimal real and integer weights are computed for one type of 4D weighted distance transforms. The most useful integer transform is probably 〈3, 4, 5, 6〉, but there are a number of other ones listed. Two integer distance transform are illustrated by their associated balls.