On topology preservation in 3D thinning
CVGIP: Image Understanding
Sequential Operations in Digital Picture Processing
Journal of the ACM (JACM)
Skeletons in N dimensions using shape primitives
Pattern Recognition Letters
Morphological Image Processing: Architecture and VLSI Design
Morphological Image Processing: Architecture and VLSI Design
Fast and Accurate Robot Vision for Vision Based Motion
RoboCup 2000: Robot Soccer World Cup IV
Morphological Operations on 3D and 4D Images: From Shape Primitive Detection to Skeletonization
DGCI '00 Proceedings of the 9th International Conference on Discrete Geometry for Computer Imagery
A Parallelizing Method for Implementing Image Processing Tasks on SIMD Linear Processor Arrays
CAMP '97 Proceedings of the 1997 Computer Architectures for Machine Perception (CAMP '97)
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This paper discusses the use of Recursive Neighbourhoods in Mathematical Morphology. Its two notable applications are the recursive erosion/dilation, as well as the detection of foreground-background changes to be used in skeletonization. The benefit of the latter over an extension of the neighbourhood or the use of sub-cycles is emphasized. Two applications are presented that use the recursive neighbourhood in a 3D surface and a 3D curve anchor-skeleton variant.