Panoramic overviews for navigating real-world scenes
MULTIMEDIA '93 Proceedings of the first ACM international conference on Multimedia
An architecture for multiple perspective interactive video
Proceedings of the third ACM international conference on Multimedia
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multimedia based on object models: some whys and hows
IBM Systems Journal
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
OVID: Design and Implementation of a Video-Object Database System
IEEE Transactions on Knowledge and Data Engineering
Audio/Video Databases: An Object-Oriented Approach
Proceedings of the Ninth International Conference on Data Engineering
Movie-maps: An application of the optical videodisc to computer graphics
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Content-Based Indexing of Image and Video Databases by Global and Shape Features
ICPR '96 Proceedings of the International Conference on Pattern Recognition (ICPR '96) Volume III-Volume 7276 - Volume 7276
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By placing "motion objects" in a three-dimensional space, interactive videos can be easily produced. By managing both the walk-through images and the motion objects inside the three-dimensional space, and also by synthesizing the displayed video according to the user's location and actions, the system enables a more natural synthesized video experience to be created. In this paper, we propose a new video system framework called Videoplex for a videobased application that realizes both free movement of the user's viewpoint and object motion independent of viewpoint movement.