Humor modeling in the interface

  • Authors:
  • Anton Nijholt;Oliviero Stock;Alan Dix;John Morkes

  • Affiliations:
  • University of Twente, Enschede, Netherlands;ITC-IRST, Trento, Italy;Lancaster University, Lancaster, UK;Trilogy, Austin, TX

  • Venue:
  • CHI '03 Extended Abstracts on Human Factors in Computing Systems
  • Year:
  • 2003

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Abstract

Humor is a multi-disciplinary field of research. People have been working on humor in many fields of research, such as psychology, philosophy and linguistics, sociology and literature. Especially in the context of computer science humor research aims at modeling humor in a computationally tractable way. Having computational models of humor allows interface designers to have the computer generate and interpret humor when interacting with users.In different studies it has been shown that humans respond in the same way to computers as they do to persons with respect to psychosocial phenomena such as personality, politeness, flattery, and in-group favoritism. Making use of this paradigm we may investigate a similar role to be played in human-computer interaction for various types of humor use and we can see whether the regulating and social-psychological aspects of humor can play positive roles in human-computer interaction.