A compiler for business simulations: toward business model development by yourselves

  • Authors:
  • Kazuhiko Tsuda;Takao Terano;Yasushi Kuno;Hiroaki Shirai;Hisatoshi Suzuki

  • Affiliations:
  • Graduate School of Systems Management, University of Tsukuba, Bunkyo-ku 3-29-1, Tokyo 112-0012, Japan;Graduate School of Systems Management, University of Tsukuba, Bunkyo-ku 3-29-1, Tokyo 112-0012, Japan;Graduate School of Systems Management, University of Tsukuba, Bunkyo-ku 3-29-1, Tokyo 112-0012, Japan;Yokohama National University, Japan;Graduate School of Systems Management, University of Tsukuba, Bunkyo-ku 3-29-1, Tokyo 112-0012, Japan

  • Venue:
  • Information Sciences—Informatics and Computer Science: An International Journal
  • Year:
  • 2002

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Abstract

This paper is a proposal for business simulation compiler. This compiler can utilize and modify a business simulation on the WWW easily for any person who is inexperienced in program development. This compiler was created as part of our business simulation course. The course we are developing consists of: (i) a simple gaming experiment among multiple students using Alexander Islands, a tiny business simulation on the WWW; (ii) lectures to let students understand the core concepts of systems management through the simulation; and (iii) the development of a homemade simulation model by the students themselves using business model description language (BMDL) and a business model development system (BMDS). Our course is unique in the sense that, through the business simulation, we aim to develop students' skills: (1) to implement their own specific models of business firms, (2) to develop information systems for the films, and (3) to understand business processes among companies. This paper describes the background and motivation, basic principles, the architecture and implementation of BMDL/BMDS, and the results of the experiments.