A Theory for Multiresolution Signal Decomposition: The Wavelet Representation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Ten lectures on wavelets
Essential wavelets for statistical applications and data analysis
Essential wavelets for statistical applications and data analysis
Perceptual validation experiments for evaluating the quality of wavelet-synthesized sounds
Presence: Teleoperators and Virtual Environments
Creating wavelet-based models for real-time synthesis of perceptually convincing environmental sounds
Data collection and analysis techniques for evaluating the perceptual qualities of auditory stimuli
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
Perceptual validation experiments for evaluating the quality of wavelet-synthesized sounds
Presence: Teleoperators and Virtual Environments
Organised Sound
Using wavelets to synthesize stochastic-based sounds for immersive virtual environments
ACM Transactions on Applied Perception (TAP)
Authors' comments on Miner and Caudell, ICAD 1997
ACM Transactions on Applied Perception (TAP)
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This paper describes a new technique for synthesizing realistic sounds for virtual environments. The four-phase technique described uses wavelet analysis to create a sound model. Parameters are extracted from the model to provide dynamic sound synthesis control from a virtual environment simulation. Sounds can be synthesized in real time using the fast inverse wavelet transform. Perceptual experiment validation is an integral part of the model development process. This paper describes the four-phase process for creating the parameterized sound models. Several developed models and perceptual experiments for validating the sound synthesis veracity are described. The developed models and results demonstrate proof of the concept and illustrate the potential of this approach.