Computational geometry: an introduction
Computational geometry: an introduction
Power diagrams: properties, algorithms and applications
SIAM Journal on Computing
Algorithms in combinatorial geometry
Algorithms in combinatorial geometry
Higher-dimensional Voronoi diagrams in linear expected time
Discrete & Computational Geometry
Optimal Expected-Time Algorithms for Closest Point Problems
ACM Transactions on Mathematical Software (TOMS)
Nice point sets can have nasty Delaunay triangulations
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
A linear bound on the complexity of the delaunay triangulation of points on polyhedral surfaces
Proceedings of the seventh ACM symposium on Solid modeling and applications
Complexity of the delaunay triangulation of points on surfaces the smooth case
Proceedings of the nineteenth annual symposium on Computational geometry
Complexity of Delaunay triangulation for points on lower-dimensional polyhedra
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
Proceedings of the nineteenth annual ACM-SIAM symposium on Discrete algorithms
Practical distribution-sensitive point location in triangulations
Computer Aided Geometric Design
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It is well known that the complexity, i.e. the number of vertices, edges and faces, of the 3-dimensional Voronoi diagram of n points can be as bad as Θ(n2). It is also known that if the points are chosen Independently Identically Distributed uniformly from a 3-dimensional region such as a cube or sphere, then the expected complexity falls to O(n). In this paper we introduce the problem of analyzing what occurs if the points are chosen from a 2-dimensional region in 3-dimensional space. As an example, we examine the situation when the points are drawn from a Poisson distribution with rate n on the surface of a convex polytope. We prove that, in this case, the expected complexity of the resulting Voronoi diagram is O(n).