The interplay of beauty, goodness, and usability in interactive products
Human-Computer Interaction
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This poster is the first part of a research project about the lack of usability in products with a strong aesthetic appeal. The hypothesis of this research is that products - Icons, influenced by marketing and admired by consumers for aesthetic priority, have a disabled usability because of the absence of ergonomics approach during the design phase. Here, a short history about the arise of industrial aesthetic is presented, together with a study about product's pleasurability. This research begins with a case study about the lemon squeezer JUICY SALIF, a design icon considered product. Usability tests were applied and analyzed, as questionnaires and comments suggested by admirers through an internet forum.