Texture-Based 3-D Brain Imaging

  • Authors:
  • Sagar Saladi;Pujita Pinnamaneni;Joerg Meyer

  • Affiliations:
  • -;-;-

  • Venue:
  • BIBE '01 Proceedings of the 2nd IEEE International Symposium on Bioinformatics and Bioengineering
  • Year:
  • 2001

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Abstract

Different modalities in biomedical imaging, like CT, MRI and PET scanners, provide detailed cross-sectional views of the human anatomy. The imagery obtained from these scanning devices are typically large-scale data sets whose sizes vary from several hundred megabytes to about one hundred gigabytes, making them impossible to be stored on a regular local hard drive. San Diego Supercomputer Center (SDSC) maintains a High-Performance Storage System (HPSS) where these large-scale data sets can be stored. Members of the National Partnership for Advanced Computational Infrastructure (NPACI) have implemented a Scalable Visualization Toolkit (Vistools), which is used to access the data sets stored on HPSS and also to develop different applications on top of the toolkit. 2-D cross-sectional images are extracted from the data sets stored on HPSS using Vistools, and these 2-D cross-sections are then transformed into smaller hierarchical representations using a wavelet transformation. This makes it easier to transmit them over the network and allows for progressive image refinement. The transmitted 2-D cross-sections are then transformed and reconstructed into a 3-D volume. The 3-D reconstruction has been implemented using texture-mapping functions of Java3D. Sub-volumes that represent a region of interest are transmitted and rendered at a higher resolution than the rest of the data set.