Applications of Video-Content Analysis and Retrieval
IEEE MultiMedia
Affective content detection using HMMs
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Sports video summarization using highlights and play-breaks
MIR '03 Proceedings of the 5th ACM SIGMM international workshop on Multimedia information retrieval
An online-optimized incremental learning framework for video semantic classification
Proceedings of the 12th annual ACM international conference on Multimedia
Fusion of AV features and external information sources for event detection in team sports video
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Scene-based event detection for baseball videos
Journal of Visual Communication and Image Representation
A robust scene recognition system for baseball broadcast using data-driven approach
Proceedings of the 6th ACM international conference on Image and video retrieval
Play segmentation for the play---break based sports video using a local adaptive model
Multimedia Tools and Applications
Spatio-temporal pyramid matching for sports videos
MIR '08 Proceedings of the 1st ACM international conference on Multimedia information retrieval
Client-centered multimedia content adaptation
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Event detection in sports video based on generative-discriminative models
EiMM '09 Proceedings of the 1st ACM international workshop on Events in multimedia
IEEE Transactions on Circuits and Systems for Video Technology
SIP '07 Proceedings of the Ninth IASTED International Conference on Signal and Image Processing
Bridging the semantic gap in sports video retrieval and summarization
Journal of Visual Communication and Image Representation
Automatic score scene detection for baseball video
LKR'08 Proceedings of the 3rd international conference on Large-scale knowledge resources: construction and application
Knowledge-discounted event detection in sports video
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans - Special issue on model-based diagnostics
Personalized and automatic social summarization of events in video
Proceedings of the 16th international conference on Intelligent user interfaces
Automatic detection and recognition of athlete actions in diving video
MMM'07 Proceedings of the 13th International conference on Multimedia Modeling - Volume Part II
Online play segmentation for broadcasted american football TV programs
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part I
Replay scene based sports video abstraction
FSKD'05 Proceedings of the Second international conference on Fuzzy Systems and Knowledge Discovery - Volume Part II
An online learning framework for sports video view classification
PCM'04 Proceedings of the 5th Pacific Rim Conference on Advances in Multimedia Information Processing - Volume Part II
Event detection in underwater domain by exploiting fish trajectory clustering
Proceedings of the 1st ACM international workshop on Multimedia analysis for ecological data
Video summarization: techniques and classification
ICCVG'12 Proceedings of the 2012 international conference on Computer Vision and Graphics
A spatio-temporal pyramid matching for video retrieval
Computer Vision and Image Understanding
Automatic event extraction and video summaries from soccer games
Proceedings of the 5th ACM Multimedia Systems Conference
Journal of Visual Communication and Image Representation
A rule-based event detection system for real-life underwater domain
Machine Vision and Applications
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We propose a general framework for event detection and summary generate on in broadcast sports video. Under this framework, important events in a class of sports are modeled by "plays", defined according to the semantics of the particular sport and the conventional broadcasting patterns. We propose both deterministic and probabilistic approaches for the detect on of the plays. The detected plays are concatenated to generate a compact, time-compressed summary of the original video. Such a summary is complete in the sense that it contains every meaningful act on of the underlying game, and it also servers as a much better starting point for higher-level summarization and/or analysis than the original videodoes. We provide experimental results on American football, baseball, and sumo wrestling.