Interactive visual method for motion and model reuse
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Reusing motions and models in animations
Proceedings of the sixth Eurographics workshop on Multimedia 2001
A web-based system for interactive visualization of scientific concepts
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Partial query resolution for animation authoring
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
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In this paper, we present a character animation toolkit for generating animation sequences interactively. It is based on a motion mapping technique that an object's motion can be applied to another object interactively. The toolkit generates the mesh for an object from several feature points on photo images automatically. An object's motion is defined and manipulated independently of modeling data. The motion generated once is applied to any object by the mapping technique according to an animation hierarchical data structure. The animation toolkit is appropriate for generating character animation that needs interactive motion modification and reuse rather than accurate modeling.