Using Three-Dimensional Features to Improve Terrain Classification

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  • Affiliations:
  • Venue:
  • CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
  • Year:
  • 1997

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Abstract

Texture has long been regarded as spatial distributions of gray-level variation, and texture analysis has generally been confined to the 2-D image domain. Introducing the concept of ``3-D world texture'', this paper considers texture as a function of 3-D structures and proposes a set of ``3-D textural features''. The proposed 3-D features appear to have a great potential in terrain classification. Experiments have been carried out to compare the 3-D features with a popular traditional 2-D feature set. The results show that the 3-D features significantly outperform the 2-D features in terms of classification accuracy.