Remote Reality Demonstration

  • Authors:
  • T. E. Boult

  • Affiliations:
  • -

  • Venue:
  • CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
  • Year:
  • 1998

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Abstract

Remote Reality is an approach to providing an immersive environment via omni-directional imaging. The system can use a live video-feed from a remote location or can use recorded data and be remote in both space and time. While less interactive than traditional VR, remote reality has an important advantage: there is little to no need for model building. In addition, the objects, the textures and the motions are not just realistic, they are remote views of reality.