Matrix analysis
Three-dimensional object recognition from single two-dimensional images
Artificial Intelligence
Learning optimal discriminant functions through a cooperative game of automata
IEEE Transactions on Systems, Man and Cybernetics
Learning automata: an introduction
Learning automata: an introduction
Partitioning sparse matrices with eigenvectors of graphs
SIAM Journal on Matrix Analysis and Applications
Robust and Efficient Detection of Salient Convex Groups
IEEE Transactions on Pattern Analysis and Machine Intelligence
Inferring global perceptual contours from local features
International Journal of Computer Vision - Special issue on computer vision research at the University of Southern California
Figure-Ground Discrimination: A Combinatorial Optimization Approach
IEEE Transactions on Pattern Analysis and Machine Intelligence
Geometric Primitive Extraction Using a Genetic Algorithm
IEEE Transactions on Pattern Analysis and Machine Intelligence
Learning Compatibility Coefficients for Relaxation Labeling Processes
IEEE Transactions on Pattern Analysis and Machine Intelligence
Experimental Performance Evaluation of Feature Grouping Modules
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Normalized Cuts and Image Segmentation
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
IEEE Transactions on Pattern Analysis and Machine Intelligence
Perceptual organization based computational model for robust segmentation of moving objects
Computer Vision and Image Understanding
A Unified Framework for Indexing and Matching Hierarchical Shape Structures
IWVF-4 Proceedings of the 4th International Workshop on Visual Form
Anytime perceptual grouping of 2D features into 3D basic shapes
ICVS'13 Proceedings of the 9th international conference on Computer Vision Systems
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We offer a novel strategy to adapt the perceptual organization process to an object and its context in a scene. Given a set of training images of an object in context, a learning process decides on the relative importance of the basic Gestalt relationships such as proximity, parallelness, similarity, symmetry, closure, and common region towards segregating the object from the background. This learning is accomplished using a team of stochastic automata in a N-player cooperative game framework. The grouping process which is based on graph partitioning is able to form large groups from relationships defined over a small set of primitives and is fast. We demonstrate the robust performance of the grouping system on a variety of real images. Among the interesting conclusions is the significant role of photometric attributes in grouping and the ability to perform figure-ground segmentation from a set of local relations, each defined over a small number of primitives.