Advanced Distributed Simulation through the Aggregate Level Simulation Protocol

  • Authors:
  • Bradford S. Canova;Ernest H. Page;Richard M. Weatherly;Annette L. Wilson;Anita A. Zabek;Mary C. Fischer

  • Affiliations:
  • -;-;-;-;-;-

  • Venue:
  • HICSS '96 Proceedings of the 29th Hawaii International Conference on System Sciences Volume 1: Software Technology and Architecture
  • Year:
  • 1996

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Abstract

The venerable problem solving technique of simulation finds itself in the midst of a revolution. Where once it was regarded as a "technique of last resort" for systems analysis, today simulation is widely applied to support myriad purposes, including: training, interaction, visualization, hardware testing, and decision support in real-time. Advanced distributed simulation (ADS) is the U.S.~Department of Defense (DoD) nomenclature used to describe the cooperative utilization of physically distributed simulations toward a common objective. The Aggregate Level Simulation Protocol (ALSP), under the auspices of ADS, provides a mechanism for the integration of existing simulation models to support training via theater-level simulation exercises. Consisting of a collection of infrastructure software and protocols for both inter-model communication through a common interface and time advance using a conservative Chandy-Misra based algorithm, the ALSP has supported an evolving "confederation of models" since 1992.A review of the history and design of ALSP is presented and serves to outline directions for future investigation.